DiscordApi/Discord.API/Gateway/GatewayClient.cs

164 lines
6.3 KiB
C#

using System.Collections.Specialized;
using System.Text.Json;
using Serilog;
using Websocket.Client;
namespace Discord.API;
public class GatewayClient : AbstractGateway {
private const int ApiVersion = 10;
private readonly string ApiKey;
private readonly ulong Intents;
private ulong? Sequence = null;
private string? SessionId = null;
private Uri StartingUri;
public GatewayClient(string url, string api_key, TimeProvider time_provider, ulong intents)
: this(url, api_key, time_provider, uri => new WebsocketClient(uri), intents)
{ }
internal GatewayClient(string url, string api_key, TimeProvider time_provider, Func<Uri, IWebsocketClient> websocket_client_factory, ulong intents)
: base(websocket_client_factory.Invoke(BuildUrl(url)), time_provider){
this.ApiKey=api_key;
this.Intents = intents;
this.StartingUri = WebsocketClient.Url;
Log.Debug("GATEWAY: Created new gateway, with url: {url}", WebsocketClient.Url);
}
private static Uri BuildUrl(string url){
UriBuilder uriBuilder = new(url);
NameValueCollection query = System.Web.HttpUtility.ParseQueryString("");
query.Add("v", ApiVersion.ToString());
query.Add("encoding", "json");
uriBuilder.Query=query.ToString();
return uriBuilder.Uri;
}
protected override void DisconnectHandler(DisconnectionInfo info){
Log.Information("GATEWAY: Disconnected. Type: {DisconnectionType}", info.Type);
Log.Debug("GATEWAY: Connection closed due to {code} {description}", info.CloseStatus, info.CloseStatusDescription);
if((int?)info.CloseStatus is 4004 or 4008 or (>= 4010 and <= 4014)){
Log.Error("GATEWAY: Disconnection due to error: close code: {code}, desc: {desc}", info.CloseStatus, info.CloseStatusDescription);
info.CancelReconnection = true;
}else if((int?)info.CloseStatus is 4007 or 4009){
SessionId = null;
Sequence = null;
WebsocketClient.Url = StartingUri;
}
}
protected override void ReconnectHandler(ReconnectionInfo info){
Log.Information("GATEWAY: (Re)Connected to server. Url: {url}, Type: {Type}", WebsocketClient.Url, info.Type);
}
protected override void MessageReceivedHandler(ResponseMessage msg){
if(msg.MessageType != System.Net.WebSockets.WebSocketMessageType.Text) return;
try{
GatewayPacket packet = JsonSerializer.Deserialize(msg.Text!, SourceGenerationContext.Default.GatewayPacket)
?? throw new Exception("Failed to deserialize packet"); // This can be optimized //TODO
Log.Debug("GATEWAY: Packet received, opcode: {opcode}", packet.Op);
switch(packet){
case HelloPacket helloPacket:
HelloPacketHandler(helloPacket);
break;
case HeartbeatAckPacket:
HeartbeatAckHandler();
break;
case DispatchPacket dispatchPacket:
DispatchHandler(dispatchPacket);
break;
case InvalidSessionPacket invalidSessionPacket:
InvalidSessionHandler(invalidSessionPacket);
break;
default:
Log.Debug("GATEWAY: Packet not handled {opcode}", packet.Op);
break;
}
}catch(Exception ex){
Log.Warning(ex, "GATEWAY: Error processing gateway event");
}
}
private void HelloPacketHandler(HelloPacket packet){
StartHeartbeat((int)packet.Data.HeartbeatInterval);
Log.Debug("GATEWAY: Hello packet received, heartbeat interval: {heartbeat_ms}", packet.Data.HeartbeatInterval);
Login();
}
private void HeartbeatAckHandler(){
Log.Debug("GATEWAY: Heartbeat ACK received");
Log.Information("GATEWAY: Heartbeat ping: {ping_ms} ms", HeartbeatAckReceived());
}
private void DispatchHandler(DispatchPacket packet){
Log.Debug("GATEWAY: Event: {event}, seq: {sequence}", packet.Event, packet.Sequence);
Sequence = packet.Sequence;
switch(packet){
case ReadyPacket ready_packet:
ReadyHandler(ready_packet);
break;
}
}
private void InvalidSessionHandler(InvalidSessionPacket packet){
Log.Debug("GATEWAY: Invalid session resumable: {resumable}", packet.Resume);
if(packet.Resume != true){ // This look awful tbh
SessionId=null;
Sequence=null;
WebsocketClient.Url=StartingUri;
_ = WebsocketClient.Reconnect();
}
}
private void ReadyHandler(ReadyPacket packet){
SessionId = packet.Data.SessionId;
WebsocketClient.Url = BuildUrl(packet.Data.ResumeGatewayUrl);
Log.Debug("GATEWAY: Resume url: {url}", packet.Data.ResumeGatewayUrl);
}
protected override Task SendHeartbeat()
{
HeartbeatPacket packet = new(){
Sequence = Sequence
};
WebsocketClient.Send(JsonSerializer.Serialize(packet, SourceGenerationContext.Default.HeartbeatPacket));
Log.Debug("GATEWAY: Heartbeat sent");
return Task.CompletedTask;
}
protected override Task<bool> MissingHeartbeatAckHandler()
{
_ = WebsocketClient.Reconnect();
Log.Debug("GATEWAY: Heartbeat ack missed. Reconnecting");
return Task.FromResult(true);
}
private void Login(){
if(SessionId != null && Sequence != null){
// Resume
ResumePacket packet = new(){
Data=new(){
Token=ApiKey,
Sequence=Sequence.Value,
SessionId=SessionId
}
};
WebsocketClient.Send(JsonSerializer.Serialize(packet, SourceGenerationContext.Default.ResumePacket));
Log.Debug("GATEWAY: Resuming previus session");
}else{
// Identify
IdentifyPacket packet = new(){
Data=new(){
Intents = Intents,
Token = ApiKey
}
};
WebsocketClient.Send(JsonSerializer.Serialize(packet, SourceGenerationContext.Default.IdentifyPacket));
Log.Debug("GATEWAY: Identifying for a new session");
}
}
}