DiscordApi/Discord.API/Gateway/GatewayClient.cs
2024-07-22 12:25:27 +02:00

116 lines
4.8 KiB
C#

using System.Collections.Specialized;
using System.Security.Cryptography;
using System.Text.Json;
using Serilog;
using Websocket.Client;
namespace Discord.API;
public class GatewayClient {
private const int ApiVersion = 10;
private string ApiKey;
private IWebsocketClient Websocket;
private CancellationTokenSource? HeartbeatCts;
private ulong? Sequence = null;
private DateTime? HeartbeatAckReceived = null;
private TimeProvider timeProvider;
public GatewayClient(string url, string api_key, TimeProvider time_provider)
: this(url, api_key, time_provider, uri => new WebsocketClient(uri))
{ }
internal GatewayClient(string url, string api_key, TimeProvider time_provider, Func<Uri, IWebsocketClient> websocket_client_factory){
this.timeProvider=time_provider;
this.ApiKey=api_key;
UriBuilder uriBuilder = new(url);
NameValueCollection query = System.Web.HttpUtility.ParseQueryString("");
query.Add("v", ApiVersion.ToString());
query.Add("encoding", "json");
uriBuilder.Query=query.ToString();
Websocket = websocket_client_factory.Invoke(uriBuilder.Uri);
Websocket.DisconnectionHappened.Subscribe(DisconnectionHandler);
Websocket.ReconnectionHappened.Subscribe(ReconnectionHandler);
Websocket.MessageReceived.Subscribe(MessageReceivedHandler);
Websocket.Start();
Log.Debug("GATEWAY: Created new gateway, with url: {url}", uriBuilder.ToString());
}
private void DisconnectionHandler(DisconnectionInfo info){
StopHeartbeat();
Log.Information("GATEWAY: Disconnected. Type: {DisconnectionType}", info.Type);
}
private void ReconnectionHandler(ReconnectionInfo info){
Log.Information("GATEWAY: (Re)Connected to server. Url: {url}, Type: {Type}", Websocket.Url, info.Type);
}
private void MessageReceivedHandler(ResponseMessage msg){
if(msg.MessageType != System.Net.WebSockets.WebSocketMessageType.Text) return;
try{
GatewayPacket packet = JsonSerializer.Deserialize(msg.Text!, SourceGenerationContext.Default.GatewayPacket)
?? throw new Exception("Failed to deserialize packet"); // This can be optimized //TODO
Log.Debug("GATEWAY: Packet received");
switch(packet){
case HelloPacket helloPacket:
HelloPacketHandler(helloPacket);
break;
case HeartbeatAckPacket:
HeartbeatAckHandler();
break;
default:
Log.Debug("GATEWAY: Packet not handled");
break;
}
}catch(Exception ex){
Log.Warning(ex, "GATEWAY: Error processing gateway event");
}
}
private void HelloPacketHandler(HelloPacket packet){
StartHeartbeat((int)packet.Data.HeartbeatInterval);
Log.Debug("GATEWAY: Hello packet received, heartbeat interval: {heartbeat_ms}", packet.Data.HeartbeatInterval);
}
private void HeartbeatAckHandler(){
HeartbeatAckReceived = timeProvider.GetUtcNow().DateTime;
Log.Debug("GATEWAY: Heartbeat ACK received");
}
private void StartHeartbeat(int heartbeat_interval){
HeartbeatCts?.Cancel();
HeartbeatCts = new CancellationTokenSource();
CancellationToken ct = HeartbeatCts.Token;
Task.Run(async ()=>{
await Task.Delay(Random.Shared.Next(1, heartbeat_interval));
using PeriodicTimer pd = new(TimeSpan.FromMilliseconds(heartbeat_interval), timeProvider);
HeartbeatAckReceived = timeProvider.GetUtcNow().DateTime;
DateTime HeartbeatSent = timeProvider.GetUtcNow().DateTime;
do{
if(HeartbeatAckReceived == null){
Log.Debug("GATEWAY: Heartbeat ack not received. Reconnecting.");
_ = Websocket.Reconnect();
break;
}
Log.Information("GATEWAY: Heartbeat ping time is {time_ms} ms", (HeartbeatAckReceived.Value - HeartbeatSent).TotalMilliseconds);
HeartbeatPacket packet = new HeartbeatPacket(){
Sequence=this.Sequence
};
if(Websocket.IsRunning)
if(!Websocket.Send(JsonSerializer.Serialize(packet, SourceGenerationContext.Default.HeartbeatPacket))){
Log.Warning("GATEWAY: Failed to queue heartbeat message");
}
HeartbeatSent = timeProvider.GetUtcNow().DateTime;
HeartbeatAckReceived = null;
Log.Debug("GATEWAY: Heartbeat sent");
}while(await pd.WaitForNextTickAsync(ct) && !ct.IsCancellationRequested);
});
}
private void StopHeartbeat(){
HeartbeatCts?.Cancel();
}
}